![]() The X rudder provides four control surfaces, along with two mounted on the sail, which enables sharp turns and the ability to operate very close to the seabed. ![]() Kockums touts extreme maneuverability for this class due to the hull design and a well-placed X rudder. ![]() The class is characterized by its low acoustic signatures, extreme shock resistance, and a competent combat system. Submerged endurance is dependent on the amount of liquid oxygen stored on-board and is described as "weeks". A Stirling engine is particularly well suited for a submarine because the engine is nearly silent and can use the surrounding sea water as a heat sink to increase efficiency. While submerged, the Kockums-built Stirling engine AIP system is used to drive a 75- kilowatt (101 shp) generator for either propulsion or charging the batteries. On the water surface, the submarine is powered by two sets of MTU engines. This capability had previously only been available with nuclear-powered submarines.Īs of 2008, the Gotland-class attack submarine is one of the most modern submarines of the Swedish Navy in service, mainly designed for submarine missions such as antiship/ antisubmarine warfare, collecting of intelligence ( communications intelligence (COMINT), electronic signals intelligence (ELINT)), forward surveillance, special operations, and mine-laying tasks. They are the first submarines in the world to feature a Stirling engine air-independent propulsion (AIP) system, which extends their underwater endurance from a few days to weeks. The Gotland-class submarines of the Swedish Navy are modern diesel-electric submarines, which were designed and built by the Kockums shipyard in Sweden. Submerged: 20 knots (37 km/h) on batteries 5 knots (9.3 km/h) on AIP. ![]() UAV and Radar pings reveal the enemy's direction. Capturing and holding objectives increases the player's health regeneration rate.Įnemies that down you get automatically pinged. Killing players or inserting a plate immediately starts health regeneration. Does not highlight in enemy Tactical Cameras, Recon Drones, and Spotter Scopes. Undetectable by AI targeting systems, and thermal optics. Reduce the effect of enemy Flash, Stun, EMP, Gas Grenades, and Shock Sticks. Reduce flinch when aiming down sights and extend Hold Breath duration. Undetectable by UAVs, Portable Radars, and Heartbeat Sensors. Hack enemy Claymores, Proximity Mines, C4, and Trophy Systems. Aiming down sights highlights them for the team. Spot enemy equipment, Field Upgrades, and Killstreaks through walls. Kill markers are hidden from the enemy team. Reload, use equipment, and swap weapons faster.Įnemies leave behind a footprint trail, and enemy death markers are visible. Throw equipment farther and see a preview of the trajectory. Resupply ammo and an extra plate from dead players. Vision pulses when spotted by an enemy player outside of view. Reset fuse timers when picking up live grenades. Take reduced damage from non-Killstreak explosives. Here are all eight perk packages in Modern Warefare 2 and the perks they come with:ĭouble the duration of Tactical Sprint. Some perks can be found in more than one perk package, but each perk package as a unique combination of perks you can equip. Each perk package comes with two Basic Perks, one Bonus Perk, and one Ultimate Perk. There are eight perk packages in total that you can select and equip to your Loadout in Modern Warfare 2. Here is a tier list for all the perk packages in Modern Warfare 2 and Warzone 2.0: In general, many players tend to favor perk packages that include perks such as Double Time, Fast Hands, Bomb Squad, Ghost, and High Alert. This makes any tier list fairly subjective, so don't be afraid to take a C-rank perk package for a spin to see if these perks suit you. Now that perk packages are operating as intended, with so many to choose from, the question becomes, which perk packages are the best?ĭeciding which perk package is the best for you will depend both on your favored playstyle and largely on a few perks that tend to stand out above the rest.
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